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 Brian Lara International Cricket 2007

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Number of posts : 165
Age : 30
Location : India
Registration date : 2008-11-16

PostSubject: Brian Lara International Cricket 2007   Thu Dec 04, 2008 10:04 pm

The ball’s hurtling towards you at 95mph, hit it for six and you’re a hero, miss it and you’re history… In Brian Lara International Cricket your every move is captured and analysed using innovative television presentation techniques.

I love cricket. I have played it since I was a small boy. My set of pads was way too big and my batting gloves made it hard to hold onto the bat. I watch it on TV whenever I get the chance, and I will see it live at my beloved MCG (Melbourne Cricket Ground). I have even played a wide range of cricket games on PC. Some of them have been decent, some just plain awful. But recently, there seems to have been some improvement in cricket games, and Ricky Ponting International Cricket 2007 (aka Brian Lara International Cricket 2007) looks to be in the latter category.

From the moment the game is installed, Ricky Ponting puts the gamer in Calypso mode. The reason for this is that Ricky Ponting has been officially licensed by the ICC and includes the ICC Cricket World Cup 2007, based in the West Indies, as part of the game. The game begins with Rastafarian tunes blaring and immediately the game is livened up with the Caribbean flair. You could just imagine yourself sipping some of the regions finest rum while listening to the melodies. But there are more important things to do...

With the ICC Cricket World Cup currently in progress in the Caribbean, what could be better than winning the coveted trophy yourself? Well, if that?s not enough there is the Champions Trophy to win, as well as numerous other tournaments including Test tournaments, Twenty20 championships and custom ODI games. And with all World Cup teams as well as your own custom teams available, there is enough variety to keep the cricket fan going for some time.

One of the greatest strengths of Ricky Ponting is the ease of which anyone can just start to play a game. The batting and bowling both are very instinctive and have improved greatly from past cricket games. One of the nice little touches, though, is in the loading screens. They contain some cricketing terms that may not be familiar to gamers of non-cricketing backgrounds and gives definitions for such strange terms as Googly, Duck, Sticky Wicket and Leg Bye. This idea may only be minor, but it does give the gamer something to read whilst the game is loading and is interesting to boot.

There have been a number of new features added that make batting just that much more realistic and indeed more fun. Batting seems to have been made easier by the number of strokes available. Playing a shot is simply a matter of selecting the desired shot as well as the placement of the scoring stroke. By looking at the small radar in the bottom corner of the screen, the field placements can be seen, and suitable shots can be played. If the confidence is up, and the fielders are close in, it is possible to just hit over the top with relative assurance that you won?t get caught.

Confidence is one the great new features of the game. Batsmen now have a confidence meter, which improves as their stay at the crease continues. Once the batting meter gets high enough, it makes it easier for batsmen to pull off the big shots. Also, having a high confidence meter enables the batsman to dance down the pitch to loft the bowler back over his head. The confidence meter is a great concept, as it means the batsman must play himself in. But once you are in, hitting the big shot feels great. Watching the replay as the ball sails out of the playing arena and the crowd stand in appreciation of the marvellous strike is a thrill. But be warned, get it wrong and your batsman could be wincing in pain as the ball hits him in the, um... well, you know where. Hopefully he was wearing a protective box.

Running between wickets is also straightforward. Once the ball has been hit, selecting the run button gets the batsmen running between the wickets. Pressing again gets them going for another run. A small inset box is displayed in the top-left corner of the screen, so you can see their progress. If you think you?ve made a mistake going for that sneaky single, you can always change your mind. If your batsman looks to be in trouble he will dive for the line in an attempt to make it back into his crease. Inevitably though, run-outs do occur. If it is close, the umpire will refer his decision to the third umpire and a decision will be given.

Its a great Game. When i played this game it is pretty good than 2005 but it still requires plenty of updates(especially AI part).I liked hitting plenty of sixes & four's but i always on highest difficulty level Of AI's, still it is so easy to defeat them.Multi-player was like okay,but custom players should be available in Multi-player & Single player World Cup modes,etc.Plenty of improvements in Batting & Bowling has been done.Fielding was kind of same like 2005 nothing much different.But Its great Game though with some improvements.I still like BLIC 2007.I hope next game will be more realistic espcially AI's part.



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